Inquisition is one of the largest games released last year, and to really get into the meat of it, you have to spend almost a hundred hours of play time. This 45-Minute critique of the game tries to go into detail about the complex, sometimes conflicting design decisions that shape how those 100 hours go down. From environment, to character, to plot, there's an unbelievable amount to talk about in Inquisition, and if you've finished the game, chances are you're eager to talk about it and hear other people's experience. Here's mine. In detail.